Wednesday, December 1, 2010

Play Testing

Last week's play testing went really well. The players had a lot of fun with it. Their favorite part, I think, was being able to help each other out and trade cards or deny the other person's help. They thought that there was a good balance of luck and planning and that there are enough twists and turns at the end that you can't be sure who would win. They thought that if you do get killed, you shouldn't get punished too much and they also hoped that we would make it more clear on the board, when you go back to a previous room, which square you're actually supposed to land on. I think the game was overall a success and they commented that they had fun. I have high hopes for the final project!

*note, also put in the rules exactly how to move around the board.

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